Official Thimbleweed Park Forums
by Ron Gilbert
May 05, 2017
May 05, 2017
Announcing the Official Thimbleweed Park Forums. No longer will you have to scroll through hundreds of uncategorized messages looking for that gem of a comment.
I've closed all comments on the blog, so if you want to continue to chat about Thimbleweed Park, head on over to the Official Thimbleweed Park Forums.
When I post a new blog entires, the comments for those entries will open up again.
Special thanks to Robin Ward, a backer, blog reader, and co-founder of Discourse, for helping to set all this up.
- Ron
I liked that the blog worked without another account and swiping over the touchpad resulted into a satisfying (although not parallax) scrolling experience.
Bye, blog.
A dedicated forum sounds like a good idea. Besides, other than comments on blog posts, it gives us fans a platform on which to talk about the game in general, and to ask questions. This was something which was sorely missing, evinced by the huge amount of "*Spoiler*" tags in comments on blog posts having nothing to do with them.
Thanks, Mr. Gilbert, for once again going the extra mile for your fans. :)
dZ.
Why 'bye, blog'? When a new blog entry gets posted, you'll be able comment on it.
Btw. what happens when i push this Big Red Button?
Go to the forum, now!
Do you plan to announce/mail this news to the Kickstarter backers and on Steam (if that's OK with Steam's policies)?
I'm glad you chose Discourse, it's a solid CMS.
I don't know if you have switched on the "tags" feature or if you plan to use it in the future, but I would suggest to keep it disabled, for more than one reason.
I can't contribute to any thread anymore nor open new ones because there are limits imposed to new users. :(
Is this limit a countermeasure that makes sense for *this* kind of community? I suggest not to limit people participation too much, in this startup phase.
Cheers!
Is it possible
Thank you
ninox
once the Kickstarter boxes have been sent out, they will be selling an (unsigned) boxed version of the game.
This also works in the new forums.
Btw. Zak's avatar is not really "8-bit", they are just resized to 32x32 pixels on this blog: https://secure.gravatar.com/avatar/c1113391b533089b497a04978a27eb8a?d=blank&size=128
I also tested the "forgot my password" function, but never got an email.
Is this a weird form of a ban?
I guess I have to do something productive instead.
:-O
#1 The Witness (on sale): https://www.humblebundle.com/store/the-witness
#2 Stephen's Sausage Roll (on sale): https://www.humblebundle.com/very-positive-bundle
#3 Naya's Quest (free but needs flash): http://terrycavanaghgames.com/nayasquest
https://www.gog.com/game/curious_expedition_the
http://store.steampowered.com/app/358130
https://www.humblebundle.com/store/curious-expedition
And it's been the first adventure game I have played in years where I didn't look anything up =)
I was a Kickstarter backer and boy did this game deliver.
I Just wanted to say a massive thanks to everyone who worked on the game, you did an amazing job, and in true great game fashion i'm actually sorry I've finished it.
Hope it makes you all rich!!
Cheers Guys!! =)
I guess this is one place where the limited size of older adventure games was advantageous.
I understand that Xbox want distinctive exclusives but is anyone really going to buy an Xbox One so many months after launch expressedly to buy 1 game that's on other formats?
Well, that's Microsoft's matter.
Have been searching on Google, can't find anything; at last a rough estimate would be nice. :)