Thimbleweed Park Podcast #26
by Ron Gilbert
Oct 17, 2015
Oct 17, 2015
In this episode we spend way too much time talking about our dogs.
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- Ron
In this episode we spend way too much time talking about our dogs.
You can also subscribe to the Thimbleweed Park Podcast RSS feed if that's 'your thing'.
- Ron
Or maybe fixed a bug by biting into a punch card.
Or not.
I noticed that you progressively abandoned characters close-ups. Why did you make this decision? It's not that I don't agree, I just wondered why. I noticed, as a kid, that the first scenes in MI are full of face close-ups, they become more and more rare during the game, just to disappear completely by the end of part one. And there are no such close-ups in MI2. Was it a decision made during MI development? And why? Hope you won't find this off-topic.
...well, to return somehow in-topic, since you talk about dogs, I could ask about the dog face close-up which were cut from the Scumm Bar room :-)
I'm sorry, maybe I posted the same question on this blog somewhere, but I can no longer find it.... Sorry.
Oh David, I missed you too!
I'm sure that the savegame system will work 100%.
Every week you makes big steps forward in every areas... great!
Oh... and be sure to listen to the podcast beyond the final jingle, eheheh!
Ciao
But on the more serious note, I’m hoping to hear more about Steve Kirk’s work. Is there any chance to get him also to write a blog post? I’ve been fan of the game composers since the days of C64, many of those games are unforgettable because of the work of geniuses like Hubbard, Daglish, Hülsbeck, Tel, Gray, Norman, Galway and many others.
For aught I know, all the characters names are real people.
Melissa China was the woman of one of the programmers (don't know who :-) )
Leslie Bennett was Leslie Edwards, girlfriend of Matthew Alan Kane (designer / tester / writer / composer of the game)
Annie Larris was the girlfriend of David Fox (now she currently his wife, for real).
...and Zak McKracken was a name choosen randomly on a public phone catalog, it's a real person name. (Well, to complete the story, Zak McKracken *is* David Fox).
Since I am writing in the Author's blog, I could by proved wrong by themselves. I have collected those information during my recent 15 years...
Ciao
Could this be the reason, why LucasArts/Disney has tolerated the unofficial fan made sequel? I mean, does Disney really have the absolute rights for the title, even though anyone could carry this name?
https://register.dpma.de/DPMAregister/marke/register/1170345/DE
This Term is registered in Germany:
"ZAK McKRACKEN AND THE ALIEN MINDBENDERS" <- this is a TM in germany an hold by:
Lucasfilm Entertainment Company Ltd. LLC, San Francisco Calif., US
this TM still lasts until 30.09.2019.
if you would use: "Mr. McKracken is back" shouldn't void this TM and could be used.
Maniac Mansion:
https://register.dpma.de/DPMAregister/marke/register/1170434/DE
Loom:
https://register.dpma.de/DPMAregister/marke/register/1175849/DE
MI:
https://register.dpma.de/DPMAregister/marke/register/397283148/DE
https://register.dpma.de/DPMAregister/marke/register/2030976/DE
https://register.dpma.de/DPMAregister/marke/registerHABM?AKZ=000559278&CURSOR=32
MI2:
https://register.dpma.de/DPMAregister/marke/register/2014032/DE
I just did a research in the italian database of trademarks, but there is no entry for old Lucas videogames.
So, I can use their names as I please ;-)
Thank you Mario F.
Nerd mode off, at least for today ;)
But when I encounter such technical posts that I understand at the 50% ....
I always feel the need to ask what The Secret of Monkey Island is... O_O