Thimbleweed Park Podcast #9
by Ron Gilbert
Jun 12, 2015
Jun 12, 2015
This weeks podcast is marked NSFW and Parental Guidance Suggested as David throws the M-word around.
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- Ron
:-)
That would be aweeeeeeeeesome. :D
PS:
This "Seckrit Questions" are so difficult... I did that last time 20 years ago (1 + 5 = 6; 7 + 2 = 9 .... :D )
2. Why not put Ron's roadtrip pictures into the game somewhere? It could be a nice little easter egg for those who listened to the podcast.
Ron, there was some more ideas posted after you posted in the spoiler post. I hope you've read them too(?).
Great podcast by the way!
You can't drop the M-word here! Think of the kids!
A really "american" Soundtrack, some kind of Rythm'n'Blues like Keb Mo, what I love so much about american Culture...
http://de.wikipedia.org/wiki/Keb%E2%80%99_Mo%E2%80%99
Maybe Thimbleweed Park would also fit some kind of "Sitcom" Elements, especially Sitcom Humour, like
Big Bang Theory, Mike and Molly, Seinfeld, King of Queens or Frasier.
I would love, if the characters have a kind of "Sitcom" Character, like Frasier Crane, Mike Biggs, Sheldon Cooper, ....
Give it some kind of Sitcom - Atmosphere, that would be totally new aspect in a Retro - Adventure game.
than it would also be possible to do "Thimbleweed Park Season 2"... :D
They are all very un-80's and pretty annoying. Typical 80's samples like ALF, Who’s the Boss, Happy Days, Family Matters are all very different in tone and style. But how would that fit into a (humorous) crime scene thing?
Maybe it's better to look at some cop comedy or cop drama - or at sledge hammer ;)
I think we all would love to have a comeback with two other guys, we are loving so much for their great Art over the years!
Steve Purcell and Michael Land!
https://youtu.be/Nn8cWVwpQU4
https://youtu.be/kHgRlsOvN3M
Granted, the AMIGA soundtrack for MI2 was terrible, too. There was no Stereo mixing in it, and so at times it sounded like half of it was either missing, or all in the wrong place. And it came on 11 3.5" DD Floppy Disks. Makes you a pro DJ in no time! :)
I have some more favourites, most notably in Fate of Atlantis, and The Dig, but these tracks were all completely serious and not as playful or funny/silly as those in Monkey Island 2. MI2 really ... had such an astounding and beautiful soundtrack all throughout, too. Every room in the Shanty Town on Scabb island had a different variant of a common theme.
Though I love to listen to a lot of different of game music. Most of which is irrelevant to this thread though because they're from all around, many platforms, many games, many genres, composers. For instance, a few days ago I backed Matt Gray's REFORMATION project.
https://en.wikipedia.org/wiki/Roland_MT-32
Someone did a nice video, that I found recently about this aspect:
https://youtu.be/m6r5iWfbjlI
Yeah, the bone Song is silly and sounds a little bit wrong, but funny.....
Geniuses.
( although the nice reference was most likely lost in with localization )
https://youtu.be/8nLS1nTRBDI
(This one is a moment, Phil Collins loves!)
I just want to say: The old LucasArts Games are also great, because of the retro-Music, not only because of cool graphics...
Is there some kind of historical reference in the game, reference to other games? Some artworks are
self-referential to reflect other games on a meta-level? Is there a kind of reflective tableau in the game?
If you work with a quotation, do you expect people to understand it or is it also possible to understand the game, without
knowing the meta-level?
An easy example would be: Sam & Max References in other games, like for example Monkey Island, or "Indiana Jones and the last
Crusade" Posters in the VGA Version of Zak Mc Kracken?