Thimbleweed Park Podcast #11
by Ron Gilbert
Jun 26, 2015
Jun 26, 2015
Over 2 mins of bonus material because I forgot to stop recording!
You can also subscribe to the Thimbleweed Park Podcast RSS feed if that's 'your thing'.
- Ron
Over 2 mins of bonus material because I forgot to stop recording!
You can also subscribe to the Thimbleweed Park Podcast RSS feed if that's 'your thing'.
- Ron
https://www.kickstarter.com/projects/thimbleweedpark/thimbleweed-park-a-new-classic-point-and-click-adv/posts/1077586
The reason Mark wasn't mentioned back then is that he wasn't on the project yet.
But nice of you to think we would have driven more backers/money to it!
i am sure you'll do better on the next game. ;-)
Hearing you guys talking about comments from the blog makes this seem so real - weird! :-)
Thanks!
Would it be possible (and a good idea?) to record the next playthru from you guys? That could be a really interesting blog post (after the game was released, of course).
Were there ever any plans for something like that?
I'd have loved to have been Luke and done stuff like "pick up lightsaber," "use Force on jawa," "talk to Uncle Owen," etc.
Nevertheless I hoped for a Star Wars adventure game, too, until LucasArts abandoned point & click adventures.
Though I also think Indiana Jones probably works better as an adventure game than Star Wars would have, because part of Indy's character is going around exploring places and working things out, which fits in perfectly with adventure games, while it may have been harder to fit Star Wars into an adventure game mold.
Maybe a second question to David Fox: Is it possible, that in the future there will be an official "Zak 2" ?
FROM WIKIPEDIA:
https://en.wikipedia.org/wiki/Zak_McKracken_and_the_Alien_Mindbenders
Director(s) David Fox
Designer(s) David Fox
Matthew Alan Kane
David Spangler
Ron Gilbert
Artist(s) Martin Cameron
Gary Winnick
Enhanced versions:
Mark J. Ferrari
Basilo Amaro
Writer(s) David Fox
Matthew Alan Kane
Here is a great Interview with David Fox: https://youtu.be/lMANRPcVVIU
I don't want to speak for Ron and his team, but I will tell you that they are the same people. That is why we are all excited about the Thimbleweed Park project: it's genuinely being designed and implemented by the same team who made our favourite games from the 1980s! :)
By the way, I believe they also collaborated in different capacities and at different times in other projects as well. For instance, Ron, Gary, and David designed and developed Maniac Mansion.
Ain't it cool?
-dZ.
Great!
Really loved also this one: http://www.mckracken.net/
I really love Zak and played it to death, but Monkey Island is just more articulated and really fun to play. It represents one of the rare cases where a technology leap forward really served the gameplay.