Soon Is Soon

by Ron Gilbert
Mar 27, 2017

If you were a backer through Kickstarter, Humble Bundle or PledgeManager, you should be getting an email today listing out what will happen on International Thimbleweed Park Launch Day and how to get your key.

I won't repeat the whole email here, but the gist of it is...

On launch day, you will get an email from PledgeManager saying your key is ready and you will then login to your PledgeManager account and get the key.  If you're a backer and one of the over 2000 people that has never logged into PledgeManager, I suggest you do that right now, so you're not fumbling with it while everyone else is playing.

Once you get the email and if you have any questions... email

Do not ask questions here.

We've also set the price of the game at $19.99 on all launch platforms.

As an added bonus, if you backed at the soundtrack level, you will also be getting the Thimbleweed Park soundtrack and printable CD and cassette tape sleeves. Instructions will be in the launch day email.

Paul Jacobson - Mar 27, 2017 at 15:11
Cough cough, eeerrr I feel rather poorly!
I may have to take time off work soon!
What a coincidence it's happened at the same time as the game coming out ;)

Arto - Mar 27, 2017 at 15:11
Good price!

Gonzalo - Mar 27, 2017 at 15:11
Guybrush was always right.
Great news!

Mattias Ottosson - Mar 27, 2017 at 15:13
So, who's releasing the gatefold (colored) vinyl record edition of the soundtrack?

(Can't wait to play btw!)

Graeme Chicken - Mar 27, 2017 at 15:13
Fantastic! As it turns out I'm off Thursday. If you can make it as early as possible sort of UK time that would be amazing!! :D If not I'll wait for Seattle to wake up...

Ivan Braidi - Mar 27, 2017 at 15:13
Very good! Can't wait to buy THE GAME! ;)

Carlo Valenti - Mar 27, 2017 at 15:13

Juan Jose Velez - Mar 27, 2017 at 15:14
It has been a long wait. Can't wait to play it!! THANKS RON AND ALL THE DEVELOPMENT TEAM!!

Heinz Stampfli - Mar 27, 2017 at 15:15
cool, I can't wait to dive in. thank's to you and your team mebers for all your pation to get this done

Mancomb - Mar 27, 2017 at 15:16
Plus tax... just saying

Emilie - Mar 27, 2017 at 15:22
It's happening! Got my calendar cleared for the entire weekend.

Big Red Button - Mar 27, 2017 at 15:24
I think that even 25 bucks would not have been exorbitant. But, if Guybrush says "20 bucks", this price makes a lot of sense, of course. After all, this is a price that can be kept constant very well over several years. Also, it's important to make the game attractive to newbies as well.

Josejulio Martínez - Mar 27, 2017 at 15:24
I hope this doesn't count as the last entry.

Michael - Mar 27, 2017 at 15:26
Yeah great news. I have already off from Thursday till Monday so i just can get into my dark room and play the Game. So happy to play it soon.

Michael - Mar 27, 2017 at 15:32
And i forgot does anybody have a cassette Cover? Need one for the print out. And thanks Ron for the guilt absolution ;) (i was vrry young that Time)

Marco Lizza - Mar 27, 2017 at 15:29
I'm begging Ron, Gary, David, and everybody involved to just release the game *now* so that all these fan-boys/fan-gals would stop annoy us with those "can't wait to play the game!" whining.

( and we all could pleasantly play the game in peace )

Victor Von Doom - Mar 27, 2017 at 16:41
The irony of your comment is duly noted, Marco ;-)

Marco Lizza - Mar 27, 2017 at 17:25
Ironic? I was no ironic at all. Really, I can't stand all those people mouthing all day long.

I'd rather play the game now, than pass three more days reading eulogies...

Ody - Mar 27, 2017 at 17:38
Hidden irony is hidden

Irregular Programming - Mar 27, 2017 at 17:57
I can't wait to play this game!

Marco Lizza - Mar 27, 2017 at 18:26
Nonetheless, you will. ;)

Mr. Irony - Mar 27, 2017 at 22:24
Don't read the posts then if they annoy you so much ;)

Marco Lizza - Mar 28, 2017 at 03:24
If only life were that simple...

( or, if only jokes weren't to be explained :P ;) )

DZ-Jay - Mar 28, 2017 at 06:48
So... what you mean to say is that you can't wait to play the game?

Marco Lizza - Mar 28, 2017 at 07:20
Don't know. I need to wait a couple of days and decide...

Emmanuel Velez - Mar 27, 2017 at 15:37
I'm sure it'll be one of the best 20 dollars anyone has spent, ever. Thanks for answering my question on the last Friday questions.

Brian Ruff - Mar 27, 2017 at 15:46
Congratulations Ron, Gary, David, and Team!

Patrik Spacek - Mar 27, 2017 at 15:48
Just wondering how the game would look like if you had just exactly 375K $ as you asked for on KS...  :o)   would that be doable?

Christian - Mar 27, 2017 at 15:54
What exactly happens if I sign up for the GOG-version using the form you just mailed. I guess I won't be getting a steam key in that case because of all those key resellers, won't I? Can I get the DRM-free version later or is this the last chance?
Do you think that the GOG-version will be available without delay at the same time? And will it be patched?

I'm asking because with "The Witness" the humble store updates with patches were much much more infrequent than on Steam. (But I had no real problem with that, the first release worked fine for me and it was a great game).

By the way: I don't really need a DRM-free version right now, but in maybe a year or two I would like to rather possess the DRM-free version than the Steam version.

Christian - Mar 27, 2017 at 15:56
Sorry, I read it again and saw that no questions should go here. You can delete it if you like

Nor Treblig - Mar 27, 2017 at 16:04
It would totally suck if a developer would never update their game on other (i.e. not Steam) outlets.
But if they use Steam users as cheap testers and later push the stable versions to GOG & Co I'm totally fine with it :-)

Mario F. - Mar 27, 2017 at 16:11
Lol. i also go with the GOG Version. Steam Addiction can be a pain in the a** in the future.

Mattias Cedervall - Mar 28, 2017 at 17:08
I totally agree that it would suck!

Pistabá - Mar 27, 2017 at 16:02
I hoped that I can play the 'just released' game during the six hours long train trip to home but for my bad luck 6PM CEST means that it won't happen. Anyway, I'm eager to buy the game for someone else as well...

Seth - Mar 27, 2017 at 16:09
Will there ever be a physical version for the game?

Maurizio - Mar 27, 2017 at 17:39
Like, a real murder?

Maybe by Ron dressed as Psycho's mom?

Nor Treblig - Mar 27, 2017 at 18:16

Let us first concentrate on TWP - The Movie, okay?

Nor Treblig - Mar 27, 2017 at 16:11
I wonder how it will work if you get multiple copies of the game... I hope you can select different platforms for each.
Just wondering.


Mattias Cedervall - Mar 27, 2017 at 16:16
Ron, just one last question: Are the icons final?

Nor Treblig - Mar 27, 2017 at 16:19
That's a question also still lurking in my head!
But you are not supposed to ask questions here, I will wait until launch day...

Ron Gilbert - Mar 27, 2017 at 16:23
BREAKING NEWS: The inventory icons are final.

Mattias Cedervall - Mar 27, 2017 at 16:56
Wonderful! Thank you so much, Ron! :D
I think that $19.99 is a great price! I will buy an extra copy of the game and give to a buddy of mine.

Derrick Reisdorf - Mar 27, 2017 at 17:01
Welp.  Time to tip over cars and start some structure fires, then.

Nor Treblig - Mar 27, 2017 at 17:24
Sounds reasonable, OK.

Gabriele Di Lorenzo - Mar 27, 2017 at 16:18
take all my money. can't wait *_*

Gabarts - Mar 27, 2017 at 16:28
That still from Monkey Island ending is epic, pixel art masterpiece. Did you paint directly in software or there was a way to scan hand drawn material and then paint in the program, back then?

Ron Gilbert - Mar 27, 2017 at 16:38
That was hand done in dpaint.

Cole Trickle - Mar 27, 2017 at 17:07
Is it EGA?

Big Red Button - Mar 27, 2017 at 17:49
Exactly. It's the 16 color version of MI 1, which was the original version of this game.
By the way, Mark Ferrari was also involved in creating the 16 bit screens in MI 1. The VGA version was done by other artists later, based on this EGA version.

Big Red Button - Mar 27, 2017 at 17:50
Sorry, I meant "16 color" instead of "16 bit".

Nor Treblig - Mar 27, 2017 at 18:31
Erm, isn't this particular screenshot from the VGA version?

Robert Carlson - Mar 27, 2017 at 19:01
I believe it's from the 32-color Amiga version.

Big Red Button - Mar 28, 2017 at 02:21
Oops! If so, I'm sorry!
Now I know what they have meant by saying that we were expecting a renaissance fair, rather than an actual renaissance. :-D

Big Red Button - Mar 28, 2017 at 02:51
Though, they were actually refering to 8-bit back then. In my opinion, the 256 color version is the best way to enjoy MI.
But, I think that the EGA version nonetheless looks quite good. Maybe the close-ups aren't the best proof for this, because they were completely replaced.
Here is a sunset that was changed into a nocturnal setting for the VGA version:
And this is a comparison between the different versions:

Cole Trickle - Mar 28, 2017 at 06:24
That sunset is absolutely fantastic. But since I played the Amiga version first, which was similar to VGA from the art style, this is MY original Monkey Island.

Gv - Mar 28, 2017 at 06:24
I think I prefer the EGA version, and I prefer the actual renaissance ;)

Kroesi - Mar 27, 2017 at 17:24
According to scummbar faq dpaint was the source for the name "guybrush", too.
Is that true?

Kroesi - Mar 27, 2017 at 17:24
According to scummbar faq dpaint was the source for the name "guybrush", too.
Is that true?

Gabarts - Mar 28, 2017 at 05:00
A brushed guy who makes a trip into the wood, how cool is that? A simple quick file name that becomes a legendary character... nice stories! Still 2 days and then jaw dropping pixel art backgrounds, super puzzles, and a full incredible story to play!!

LogicDeLuxe - Mar 28, 2017 at 05:00
In dpaint, you can save a brush to disk, which is essentially the clipboard containing a section of a picture (in dp iv, it can even be an animated sequence). In the Amiga version, it uses the extension ".brush". Now you see what happens when you just save a "guy".

Ron Gilbert - Mar 28, 2017 at 09:32
We used PCs for the art, and Dpaint saved the files with .lbm extension, Steve Purcell called the files guybrush.lbm  DPaint called a small selection of pixels a brush (because you could paint with it).

Bichon - Mar 27, 2017 at 16:39
You have talking about a physical version of the game, any news about it ?

Ron Gilbert - Mar 27, 2017 at 16:41
Same thing that's in the FAQ. The physical box won't be for months and months. We haven't even designed it yet.

Arto - Mar 27, 2017 at 16:54
I designed the shape of the box for you:

There, couple of months design time shaved off.

Nor Treblig - Mar 27, 2017 at 17:18
Edges are too sharp, customs will confiscate those.

Here is an optimised version with improved code-wheel storage:

Zak Phoenix McKracken - Mar 27, 2017 at 17:37
It looks like Meekee Maus too much...

bichon - Mar 27, 2017 at 18:06
No problemo : ) 20 bucks for a game is not expensive, i buy it on steam, then i buy the box later. Games without box suck ; )

Marco Lizza - Mar 28, 2017 at 14:49
And boxes without games?

Chris - Mar 27, 2017 at 16:42
I'm surprised that the game will be 19.99. Feels a bit cheap compared to todays prices of videogames.

Timo Roth - Mar 27, 2017 at 16:45
About 20$ for the game is a great price!
Even a young boy like me can buy this game with my pocketmoney.

Timo Roth

entropy - Mar 27, 2017 at 17:17
Only $20 ? ... and I pledged $50?

Damn, I feel ripped off! :(

Just kiddin'. I think this is an excellent pricing.

I really wish this will become a huge financial success to the whole team and
allows you to approach another game in the same vein.
Moreover, I hope you've not been fed up by making c&p adventure games and
the project that is coming to an end was more inspiring and encouraging than
worrisome and keeping you awake at night.

While I have not yet played it, obviously,  I'd like to thank you - Thimbleweed Park team -
for making this game possible!


Zak Phoenix McKracken - Mar 27, 2017 at 17:38
Did you see how beautiful is your extra gift for having pledged $50?
(I did, too :-) )

entropy - Mar 27, 2017 at 17:41
Sure. :)

Vainamoinen - Mar 27, 2017 at 17:17
I almost wrote "sure people can ask questions here, there'll be friendly people to help'. Then it struck me: There won't be. They'll all be playing.

Very happy with the pricing!

Nor Treblig - Mar 27, 2017 at 17:20
And if they cannot play they will avoid this place at all cost.

John H - Mar 27, 2017 at 17:30
You tweeted a bit ago that the Linux version runs nicely on Raspberry Pi. Is that version going to be part of the release or is it Linux on Intel only?

Ron Gilbert - Mar 27, 2017 at 17:38
No. It runs nicely, but not out of the box, we had to make some tweaks to get it to run. Depending on our workload, we might release a version.  Biggest issue is we use OpenGL, not OpenGL ES, so we'd have to go back and fix that better then a quick hack.

Big Red Button - Mar 27, 2017 at 17:59
Maybe you can use some synergetic effects when you develop the mobile versions, because some specs may be similar (e.g. the use of OpenGL ES and the limited RAM).

Ron Gilbert - Mar 27, 2017 at 18:00
That was the very conversation I had with the Linux programmer (who is also doing the mobile ports).

John H - Mar 28, 2017 at 03:48
Thanks, that makes perfect sense. FWIW the reason I asked is that my home laptop is an ARM Chromebook.

But I'll find a suitable machine to play my pledger's Steam version, no worries.

Zak Phoenix McKracken - Mar 27, 2017 at 17:40
A big THANK YOU for everything.
And now, the last 2 days, 18 hours, 20 minutes to wait...

Zak Phoenix McKracken - Mar 28, 2017 at 07:26
I love you!
And your script! :-)

longuist - Mar 29, 2017 at 13:16
Somehow your script stopped working, at least when using the archives/blog view. Inside a blogpost everything is fine.

longuist - Mar 29, 2017 at 13:28
Sorry, just read that's not your script which stopped working...

Zak Phoenix McKracken - Mar 29, 2017 at 17:17
The script should display the countdown in the main blog page. Do you see it?

longuist - Mar 29, 2017 at 17:26
Yes, i see it (at least when i unblock it :)
I was referring to this:

"Nor Treblig - Mar 29, 2017 at 09:46
You've posted this right after Ron broke the updating process for main and archive page (again) :-) "

entropy - Mar 27, 2017 at 18:16
I want to see you hitting the "publish" button.
Can we have a live stream please?

Rafa - Mar 27, 2017 at 18:18
I think I can live without that particular piece of junk

alainmcd - Mar 27, 2017 at 18:26
Say, does your wife know you're such a cheapskate?

Rafa - Mar 27, 2017 at 18:28
Well, what do you think it's worth?

Nor Treblig - Mar 27, 2017 at 18:32

alainmcd - Mar 27, 2017 at 18:36
All I have is this dead chicken.

Nathan - Mar 27, 2017 at 22:05
At least it's not rubber!

rufi - Mar 27, 2017 at 22:15
Is it one of those with a pulley in the middle? I've already got one of those.

Jonny - Mar 27, 2017 at 20:36
Thank you for 1x Guilt Absolution. Will it also be available in physical form?

I just bought my own house and figured I have the right to frame that to my wall.

Nor Treblig - Mar 27, 2017 at 21:08
An own house? Can I interest you in the newest technology in home security? Take this brochure:

Marco Lizza - Mar 28, 2017 at 03:26
Darn! They told me the nuclear reactor were included!

Nor Treblig - Mar 28, 2017 at 16:27
There is an physical content (PC) upgrade available which includes a nucular reactor.
By default the system comes without one because most households already have one anyway.

Marco Lizza - Mar 29, 2017 at 03:37
Guess it will fit nicely with my current one, then. They devised an adapter for my 2nd-generation reactor for sure. Despite being old it pollutes like its first day!

Nor Treblig - Mar 29, 2017 at 09:47
Just don't let your kids near the drain valve and it should be fine, running at least another 20 years!

Marco Lizza - Mar 29, 2017 at 15:31
Now that your telling me... neighbours keep complaining about cats randomly disappearing since some weeks. Better check the drain value up...

Chris - Mar 27, 2017 at 21:02
Whats the best way to buy the game so that the devs get as much of the purchase as possible?  I hate to give apple 30% or whatever it is. But for windows....?

Nor Treblig - Mar 27, 2017 at 21:11
GOG or Steam take about the same. But on those two distribution platforms you get Windows, Mac and Linux versions of the game.

Ron Gilbert - Mar 27, 2017 at 21:14
It doesn't matter. Everyone takes 30%. Steam, GOG, App Store, Xbox.

The best thing to do is buy it on Steam and then leave a review or thumbs up/down.  Backers/free keys can't leave reviews that count, so it has to be from people who bought the game. But be honest, if you didn't like it, don't leave a good review.

Mario F. - Mar 28, 2017 at 04:23
why don't you take 19,87 USD?

Brian Bagnall - Mar 28, 2017 at 11:35

Brian Small - Mar 28, 2017 at 19:00
I wonder if that idea had popped up in the pricing discussions...  I like it!

Ron Gilbert - Mar 28, 2017 at 19:02
Unfortunately, the prices in most digital stores is fixed at things like "19.99".

Zak Phoenix McKracken - Mar 29, 2017 at 04:19
You mean, a publisher cannot decide the price?
The price should be tied to certain constraints?

Big Red Button - Mar 29, 2017 at 06:25
He means that he cannot enter an individual price, but he can only choose between different price options. For example, the next lower price he could have chosen may have been $ 14,99 and the next higher price could have been $ 24,99.

Nor Treblig - Mar 28, 2017 at 19:10
That's the perfect price for the next GOG/Steam sale! 0.6% off may not sound like a bargain but at least it could make people curious and the game is this amount worth anyway.

Zak Phoenix McKracken - Mar 28, 2017 at 07:32
A popular italian comedians trio (i "trettrè"), at the end of their performance, they used to face the audience an to say:
If you liked it...
... tell your friends.
If you disliked it...

Gabriel - Mar 27, 2017 at 21:28
Hello! excuse my ignorance, but will be a phisical  format for PC of the game? All versions have multilanguage?

I'm really excited to play this game.

And what you will do with the piracy? Thimbleweed park have a serial like The day of the tentacle when you start to play?

Big Red Button - Mar 28, 2017 at 03:55
As Ron already wrote above, there will be a boxed version in several months. And yes, all versions are going to have multi-language.

LogicDeLuxe - Mar 28, 2017 at 05:19
What serial?
Day of the Tentacle only has a manual query in one certain scene in the floppy version, and no protection at all in the CD version. And the included Maniac Mansion is not protected either.

Gabriel - Mar 28, 2017 at 12:23
I didn't know how to say that, because my english is very bad. Anyway, that thing of the "salad battery" it's "serial" what I mean. I didn't know day of the tentacle only have this in the diskette version. But it's a good antipiracy method... right?

Jammet - Mar 27, 2017 at 21:50
The funny thing is, I keep getting emails from the pledge manager. All the time. Again, today. And it still wants me to  "confirm my order", asking me to click on the 'NEXT' button for the physical box thingy. It says I pledged 50 of 150. But I only ever clicked that box offer to see more info on it, and since then ... the thing insists I click on next.

Maybe it will send me another, different email today.

Ron Gilbert - Mar 27, 2017 at 22:03
Contact the support email.

Jammet - Mar 27, 2017 at 22:10
Done, and now solved. Thanks so much to the team! <3 Thank you!

Tralalalah 60 - Mar 28, 2017 at 01:12
As a backer, will this be added to my steam or gog account??

Big Red Button - Mar 28, 2017 at 03:48
If you would like to get it via GOG, you need to fill out a special form as soon as possible. You might have got an e-mail with a link to that form.

Bogdan Barbu - Mar 28, 2017 at 01:48
I know you have better things to worry about right now but I'm curious whether adding VR support is still something you might do --- and if yes, when do you think that might realistically happen? (I understand you wouldn't be making any promises, just what your thoughts are.)

Brian Bagnall - Mar 28, 2017 at 12:01
There's a pretty good Gear VR marketplace of something like 6 million, so could be some good sales getting a unique, deep-experience title onto the platform. Having it play out on a 3D stage with some depth to the characters and scenery would be enough to make me play it on that platform. All I can say is make it with true controller support as an option as I wouldn't want to play it using just the touch pad.

Mario F. - Mar 28, 2017 at 02:56
Shouldnt all backers get some procentual profit and sum kinda back-reward of the sales after 30th?
just a thought. rofl. OK let's calc: YIPPIE!!!

E.g. You sell 700k copies (maybe it will be more) for 20 bucks, that is 14.000.000 USD (-30% handling fee for the platforms)
14.000.000 USD -30% handling fee for the platforms = 9.800.000 USD - so let's round up to 10.000.000 USD (just out of a sunny morning today)
Backers Back-Reward fixed to 5% = 500.000 USD
We are 15,.623 Backers
And that leaves 32.00 USD to every Backer including a shipped gamekey and of course 9.500.000 USD to TerribleToyBox.
The rest is HISTORY.

But hey, why should a 5 USD Backer get same profit Margin of 5% than a 250 USD Backer??? i need to refigure it out. hahaha

N. Harold Cham - Mar 28, 2017 at 05:02
Dude, just... no.

Miguel - Mar 28, 2017 at 05:23
Supporting != investing.

But yes, you made a point, maybe that's how it should work. At the end of the day, backers "risked" $25, since there is never assurance that the product is going to be finished.

Nor Treblig - Mar 28, 2017 at 16:26
That's what is doing different. You can be a regular backer and/or an actual investor.

At least as an American it should be fairly easy. If you aren't from the USA it may be possible too but you have to know what you are doing (e.g. you have to comply with their tax laws).

LogicDeLuxe - Mar 28, 2017 at 05:27
You forgot the taxes.
If this game will make a good income, I would suggest doing high quality localized voice acting as addons.
And use the remaining cash for the development of the next game. Hopefully that will be Monkey Island 3.

Michael Hoffmann - Mar 28, 2017 at 07:13
Your 700k copies example raises an interesting question: What number of sold games would Ron consider a success and would make him wish to do more Adventure games?

Unfortunately, I think 700k sold copies is totally overestimated for a Point&Click Adventure these days (after all, it has become a niche genre). I think 250k sold games wouldn't be too bad.

Ron Gilbert - Mar 28, 2017 at 09:35
That chances of Thimbleweed Park selling 700K units is exactly zero.

Mario F. - Mar 28, 2017 at 09:49
Oh cmon. More trust in yourself. 😉

Michael Hoffmann - Mar 28, 2017 at 09:49
Well, I wouldn't be THAT pessimistic. Looking at the fact that 350.000 people (according to SteamSpy) own the remastered edition of 'Day of the Tentacle' on Steam alone (not considering GOG or Xbox), it is not entirely impossible.

Big Red Button - Mar 28, 2017 at 10:49
'Day of the Tentacle' is a well known title. TWP has to settle down first. By the way, DOTT often has been sold at slashed prices. As far as I know, the Remaster was even temporarily available free of charge for Mac (probably on the Apple Store).
I really hope that Ron will not cut the price of TWP too close, because those people who paid the full price would feel hard done-by. Also, I personally tend to lose my interest in a offer, if I have seen that particular product before for a significantly lower price. And, I assume that I am not the only one.

Bogdan Barbu - Mar 28, 2017 at 11:30
I don't think Ron gets to decide that. I believe it's just part of how Steam works (I don't think I've seen anything similar on GOG). And no one is fooling you because anyone has the option to wait until their game is available on a Steam Sale day.

Nor Treblig - Mar 28, 2017 at 16:32
I remember him writing that he actually has full control over it. They may ask him to participate in special sales events but it's the publisher/developer's decision to do so.

entropy - Mar 28, 2017 at 11:13
DotT:R was available in some bundles.
I guess this significantly rises the number of "owners".
I wouldn't, unfortunately, deduce from that that these are all P&C lovers.

Arto - Mar 28, 2017 at 11:40
My estimates have ranged from 35.000 to 85.000 sold copies (backers not included). So yeah, 700k is probably (and sadly) impossible to reach. Then again, my estimates are really based on calculation formulas that I pull out of the hat. One of my estimates was even 150.000 copies, which might be a good number. I guess some 60.000 copies should be sold in order to see another Terrible Toybox game.

Zak Phoenix McKracken - Mar 28, 2017 at 11:58
When Monkey Island came out, nobody would have imagined such a success.
When Mark Zuckerberg made his little game in which you had to compare two pictures and vote the best one, he didn't have imagined what mons... ehm... creature would have become that game.
I believe Ron can fly... I mean, I believe Thimbleweed Park will be a great success!

Big Red Button - Mar 28, 2017 at 12:15
I agree. At least I assume that they're going to be able to create a further point & click adventure game. They already have a reliable engine. Also, such a game wouldn't need to provide five playable characters this time (but only one wannabe-pirate instead, of course :-D ).

Gffp - Mar 28, 2017 at 19:11
Yes, I agree with you. From 35.000 to 85.000 backers not included. Around 40.000 in the first six months, the rest in the months after, while the price remain stable (very good choice about price, it's exactly what I expected!) 15.000 in the US, 10000 in Germany, 15000 in the rest of the world. I guess also that a number of 40.000 could be enough to pay the not paid work of the incorporated members, give bonuses to all other team members who worked under their normal pay because they loved to work at it, and to settle a new p&c game, 'cause they need now less time to produce it, since they are now more expert and don't need a new kickstarter. And in the meantime TWP continues to sell.
This product will be probably much more enjoyable in terms of playing experience, more user friendly, than the ones we played years ago...but today there are many many games out there! I came here because I have a strong affection to the original titles, and if at first I was really interested, when Mark also was on board, I got totally caught. I think his art is very capable of attracting people, 'cause maybe the first thing you see is graphic, especially when you don't know the quality of writing yet.
Anyway...nobody knows, everything could happen.

Brian Bagnall - Mar 28, 2017 at 12:07
Monkey Island special edition has over 550K owners. FTW!

Mario F. - Mar 28, 2017 at 12:53
I just made a good guess with 700k owners . Time period not knowing. But the total gross should be good for TTB anyway even if its just 350k thats brings 5.000.000 . That would make ron, gary, david and mark to millionare. And still 1 million left for the next title. Dreaming...dreaming...dreaming.... damn game developers..... hahaha

dada - Mar 28, 2017 at 14:02
Yes! Of course! I want my money back! AND the game!!.. and some interest!!!

We want all our money back! AND the game!!.. AND profit!!!



Shinjica - Mar 28, 2017 at 03:50
If the interaction with baloon with the dead corpse dont make a joke about watching that on the kickstarter video i'll be pretty sad

Soren Ladegaard - Mar 28, 2017 at 03:51
At just $20 I encourage all backer to purchase the game again!

I backed the game over two years ago at the $25 level. I "forgot" about that money already. I'll gladly pay again.

Imagine if we could "create" 5.000-15.000 paying customers just like that!

Brian Bagnall - Mar 28, 2017 at 12:13
I would buy it again on a different platform i.e. Xbox One/PS4 or Gear VR. The purchase would probably happen some months after playing it through the first time.

abe - Mar 28, 2017 at 05:33
Cassette tape? Are you serious?

Zak Phoenix McKracken - Mar 28, 2017 at 07:35
It's just the sleeve. You have to provide the cassette for yourself :-)

Someone - Mar 28, 2017 at 10:10
Hey, I would buy the soundtrack on a cassette tape instantly! :)

Bogdan Barbu - Mar 28, 2017 at 12:59
You haven't even heard the soundtracks yet, you walnut. :)

Nor Treblig - Mar 28, 2017 at 16:19
But on the other hand we've heard a lot of samples already (e.g. podcasts, trailers).

Cole Trickle - Mar 28, 2017 at 05:59
Mr. Gilbert, I just saw that my absolution wasn't shipped yet. Is there an estimated date when that will happen? Mr. Fox promised me, that this also counts for my Zak McKracken copy. Two out of three ain't bad, but can I also get my absolution for Indy 3?

DZ-Jay - Mar 28, 2017 at 07:04
I have similar question to Cole Trickle above.  Mr. Gilbert, are you offering absolution for all the pirated games I used to own back in the my C=64 days, to all LucasArts games, or does it apply only to Maniac Mansion?

My carefully curated C=64 games "collection" during the 1980s was rather, hum, extensive so I really would like to ask you for complete and overarching general absolution for all of them so that I can sleep at night again.  I'd gladly increase my pledge by a reasonable amount to this end.

I appreciate very much you taking on this task on behalf of the entire industry.  I look forward to having a good night's rest finally after all these years. :)


Martin Wendt - Mar 28, 2017 at 07:10
I wish the whole TWP team the best of luck! May this on go steady with an occasional hype every now and then.
It must feel very cool that its YOURS this time. I am really looking forward to it. It will be the first game since year 2004 or so that I will play (and that I havent written myself) for more than a few hours.
For the set price it might prove a worthy alternative to $whatever.
I will advertise it already for the bare fact that this game was made by people who made their own choices. Still restricted by time & money but yet OWN choices. This fact alone renders this a very special gem to me.
All the best!

Marco Lizza - Mar 28, 2017 at 07:22
I agree and associate with you on the wishes.

I'm an avid gamer, on the contrary, and I postponed playing other AAA games just to play Thimbleweed Park and, in my opinion, this is proof of great respect to the talent of The Makers.

Jochem - Mar 28, 2017 at 08:14
What kind of copyprotection can we expect? A print-out newspaper with a codewheel and secret texts you can only read with green on red glasses? :)

LichiMan - Mar 28, 2017 at 08:39
The brand new best game in the world is coming!
Hope it has a map! And if there's a monkey in the game and an island in the map, it will be even more great! :)

If I set the steam key on a windows desktop, can I later play on my osx laptop?

Nor Treblig - Mar 28, 2017 at 16:21
On Steam (and also GOG) you get all three: Windows, Mac and Linux versions.

And with the Steam version you also have cloud saves which work cross-platform! So you can start on one computer/OS and continue on another.

LichiMan - Mar 28, 2017 at 17:29
Great! Thanks Nor Treblig.

Miguel - Mar 28, 2017 at 08:48
As a backer, I'm buying a new copy for a nephew of mine who I'm sure he'll enjoy. I'm also telling all my friends about the release date and where to buy it.

Arto - Mar 28, 2017 at 09:26
Ron: can you see the revenues in real-time from GOG and Steam? And if you can, do you dare to follow how the game is doing, or is it too nerve-racking?

You could have a bucket of popcorn and follow the figures as if it would be a thriller movie :)

Gaston - Mar 28, 2017 at 09:54

Mario F. - Mar 28, 2017 at 09:58
Count me in for an additonal xbox one sale.  

Btw. The next step would be 2 characters playable simoultaniously and plattformcrossingability.

E.g. my son playing ray on xbox and me Reyes on PC. Ans we can meet each other in game. Consider this for TWP 2.

Janski - Mar 28, 2017 at 10:52
Consider yourself GOG informed. Always gone DRM free when possible. I wish I'd known about GOG when the reduxed Monkey Islands were published, Well, it's ok now, as long as you got my form. Don't even care if it's a bit later than on Steam, even though I *bleeping* hope it is  not, obviously.

I can't wait to see what the Swear Jar is that I supposedly put my money in. Although I'm a bit dazzled about the different platforms, having pledged or at least tried to, on both, Kickstarter & PledgeManager. I guess I should be ok on both. And I'm also on board for another copy, if you decide to do the PS4 port, or on Android at least, for my sister & nephew.

I can't say how happy I am, now that it's the homestretch. And a bit sad, too.

Nor Treblig - Mar 28, 2017 at 16:17
When Special Editions of MI1 and MI2 were released (2009 and 2010) they were actually Steam only.
On GOG they were released  much later on 2014-10-28, that's why I own them on both platforms.

Btw. I didn't really understand that Swear Jars too, so let's see :-)

Big Red Button - Mar 28, 2017 at 16:52
I bought them on DVD, which was not only DRM-free but also cheaper.

Big Red Button - Mar 28, 2017 at 16:54
... and most important: I can hold the DVD edition in my hands and can store it physically at home.

Nor Treblig - Mar 28, 2017 at 19:02
As a software engineer a physical file is as physical as I can get :D

Zak Phoenix McKracken - Mar 29, 2017 at 04:24
As we used to say: your reasoning doesn't do a crease (=it's flawless)

Janski - Mar 29, 2017 at 10:21
So I just noticed that GOG has all these LucasArts games for like -75-80% sale.So I bought MI:s again, plus The Dig, which I just threw the CD-ROM away last week. Haven't had an optical drive for a long time now. On top of that, I noticed while there, Full Throttle releases as a remaster in like two weeks. Bye bye, money.

Big Red Button - Mar 29, 2017 at 12:21
I hope that this sale won't distract the target audience too much from the release of TWP. :-/
Maybe it's a maneuver of some certain big publishers.

Nina - Mar 28, 2017 at 19:29
Lovely price!  let's see how it works!

mr. T - Mar 29, 2017 at 04:21
Itredasting. I was expecting somewhat a higher price. But as the old saying goes, you just can't challenge the business whiskers of Guybrush Threepwood!

Baloo - Mar 29, 2017 at 18:11
Everything's quiet here,
no one writes,
the night before Christmas
it feels like.
Santa Claus' coming
I can hear the vibes,
but he doesn't have beard now
and not even gut.

Danilo Martins - Mar 29, 2017 at 23:59
PnC games were my favorite, during my youth. I loved playing Monkey Island I/II, Indiana Jones and the Last Crusade/Fate of Atlantis, Zak MacKraken and a few others. When the genre "evolved" to exclude the verbs, I thought "meh, that's all right, I guess", but it was NOT the same feeling. I still love most kinds of PnC games, by many developers, but I never found one that was "tasty" as the old ones. I'm more anxious about playing Thimbleweed Park tomorrow than I ever was, with any other game.

And that is bad. It's bad because this means I have high expectations. But I'll be honest on this topic: the fact that you guys went into all this work to bring back this unique genre, by itself, is enough for me to back you up. I'm definitely buying a copy to a friend, as a present, and I'm definitely going to support/back any future project similar to TwP, if there is ever one.

Thanks for everything. Fingers crossed :-)

Tobias R. - Mar 30, 2017 at 05:22
Ron, Gary, David, Mark, Octavi, Lauren, Jenn, Robert and Malcolm:
Champagne is in the fridge. I will have a glass (bottle?) on you tonight.
Thank you for this great experience, for your effort and the result.
These were 500 bucks well spent. I will be glad to support you on your next Kickstarter project.

Tomo - Mar 30, 2017 at 11:47
15 minutes to go... Man, it really feels like "finding an old Amiga 500 disk of an Lucas Arts adventure I never saw before"!

Can't wait and grabbing a pizza meanwhile...